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Changes on 12-19-16:

  • Fixed a bug where non-combat day ships could fire pulse weapons at combat day ships.
  • It should now be a bit more difficult to steal Combat Day kills. You won't get credit for destroying the ship unless you have the majority of the hits.
  • Reverted the previous change because it can actually cause more problems than it intends to fix. Please don't cheat. Thanks.

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