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10-01-16
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Changes on 10-01-16:
Fixed a cagey bug that would allow destroyed simulated starships to wipe real world ship names from the ship registry, allowing multiple real ships to have the same name. Consequently, due to another bug, this would skew a poorly crafted index in the ENTER code that would cause the matched ship name to not correspond with the correct ship (fixed earlier but I didn't know how it happened and now I do!).
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