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05-19-13
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Changes on 05-19-13:
Somewhat patched over a potential loophole where ships could exploit the ability to occupy the same coordinates simultaneously. Now stacked ships will lose the ability to use weapons and, when firing on a stacked coordinate, damage will occur to a random ship rather than the first to arrive. Keep movin', folks.
AI ships are now exempt from the duplicate coordinate thing since they'll move away anyway!
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