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03-12-12
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Changes on 03-12-12:
Made further lag-reducing optimizations to starship combat. REPORT anything unusual, such as things no longer doing damage! (Not that that should happen...)
Reduced the execution time of a (very) commonly called space function by 28%, which should result in less lag in most space functions when sectors start to get crowded. (Invasions, large missions, heavily blockaded sectors, etc.)
Slideshows in the entertainment centers now automatically disable themselves when there is nobody awake in the room to appreciate them. Remember: Turn your lights off when you leave the room!
Optimized trajectory searches. Enjoy faster launching, landing, docking, and, you know, other stuff that searches for trajectories. Like that one thing.
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