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Changes on 03-12-12:

  • Made further lag-reducing optimizations to starship combat. REPORT anything unusual, such as things no longer doing damage! (Not that that should happen...)
  • Reduced the execution time of a (very) commonly called space function by 28%, which should result in less lag in most space functions when sectors start to get crowded. (Invasions, large missions, heavily blockaded sectors, etc.)
  • Slideshows in the entertainment centers now automatically disable themselves when there is nobody awake in the room to appreciate them. Remember: Turn your lights off when you leave the room!
  • Optimized trajectory searches. Enjoy faster launching, landing, docking, and, you know, other stuff that searches for trajectories. Like that one thing.

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