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02-26-08

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Changes on 02-26-08:

  • Fixed the escape pod bug where firing on a jumpgate would cause your escape pod to never make it home.
  • Changed the unlock failure message to tell you what ship it's trying to unlock to help prevent confusing ambiguity.
  • HA! HA HA! HAHAHA! Praelor no longer bounce! The bug was in the mission jumpgate, not the AI. Who knew.
  • Closets and suitcases now use grouped descriptions. (And yes, this was more of a PAIN than you'd think.)
  • Don't know if I ever documented this, but I made it so that destroyed ships disappear from @mission-time.
  • You can no longer abort landing sequences to buggily move while landing.
  • Fixed a bug in SAY that stripped quotation marks.
  • Also fixed a launch bug where you could STOP the ship in order to launch much more quickly.
  • Fixed universal remotes when unlinked remotes are residing in them.
  • Fixed a minor @who bug where it always said are, even when only 1 person matched your request.
  • @atmo and @birds now accept arguments for viewing more of the list.
  • The hatch bomb seller now checks if you have enough credits on hand. Oops.
  • You can now sit in furniture that is in a pool or hot tub room.
  • Message board readers in closed containers will no longer notify you. However, open containers still will. This is necessary for belts and whatnot.
  • Droids and drones should properly follow you onto transport pods now.
  • Pockets should also take object grouping into account. This, I feel compelled to point out, was even worse than suitcases.
  • Fixed expulsion of replacement components and made them lock so you can't walk around with them.
  • Fixed a bug where searching in message boards would fail if it encountered a blank message.
  • You can once again sit on people. WOO.



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