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Miriani Changelogs

Miriani Daily Changelogs

    ... for stuff we actually remember to document. Showing 10 days of changes:

All Changes | Last 10 Days | One-Per-Page | Number of days to view:

07-03-25

  • Fixed an oversight when requesting to relocate a private space station that displayed the room title of the security center, rather than the station name itself.

07-02-25

  • It is now possible to FLUSH a clogged toilet to slightly amusing results.
  • Added mops to facilitate cleanups caused by matters best left to the imagination.
  • You will now be asked to confirm when giving a key to someone who doesn't meet the point requirements for a ship. You will also now be notified when you're given a key to a ship you don't meet the point requirements for.

06-24-25

  • Tracking drones that are in the mail will now show that they're in the mail instead of displaying the name of the mail storage room.

06-22-25

  • Architectural design simulators will no longer traceback if you attempt to import a design that has rooms using multiple inheritance (for example, a pool that also acts as a store, or a security center that happens to be a thrilling burrito stand).

06-06-25

  • Made some changes to the tradesman transfer station. When transferring a blade that has a sheath or a sheath that has a blade that isn't in its sheath, you'll be told to put the blade inside its sheath first so they can both be transferred. Also, checking to make sure things are empty before transferring them should work properly now.

06-02-25

  • Trying to put a charm on a piece of charm jewelry now says that the charm jewelry is full rather than the charm.
  • The COUNT command will now count charms on charm jewelry instead of checking it for pockets like other types of clothing.
  • Droids will now respond to being slugged.

06-01-25

  • Added the SLUG social. Use it on your friends. Use it on yourself. Or don't use it at all.

05-31-25

  • The @where command should no longer include people who are aboard ships and in other things such as tents inside houses.

05-30-25

  • Gunning NPCs in cannon rooms should now always use cannons if they're loaded and a target isn't moving. This should make things more realistic when fighting against simulated combat drones and taking the battlecruiser test. Previously they chose randomly between lasers and cannons.

05-25-25

  • You now have the ability to throw tissues into toilets.
  • You shouldn't be able to TOSS things into or PLUNGE a closed toilet anymore.



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