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09-01-08

All Changes | Last 10 Days | One-Per-Page | Number of days to view:

Changes on 09-01-08:

  • Good aliens now defend themselves! Hoorah!
  • Friendly aliens should possibly, in theory, appear now! And disappear after a little over an hour of sitting in a sector. (Sorry folks, no cargo haulering sectors for permanent repair/rearm.)
  • Fixed the PEER-BRIEF command.
  • Fixed a bug with where trying to PLACE players on a room detail (as opposed to a real object) would cause a traceback. bit != but
  • Fixed several bugs related to character restoration and clothing. Consequently fixed a bug with normal clothing verification that really wasn't a problem but could have been.
  • Fixed the ever-so-annoying double social bug in internal stun turrets.
  • Fixed a bug with the AIE runabout where it would deflect mines into itself, which is obviously the opposite of what you want.
  • Added a few ship-wide carpet options. Note that they do NOT count toward the overall worth of your ship, as they're extremely cheap and not worth tracking.



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